Drum Controller

Posted on April 12, 2020


Drum Controller

Whenever I have seen drum simulators, they seem to fall into one of two catagories:

  1. A VR setup where you actually move as if you are at a drum kit.
  2. A top-down view of a drum kit, where you click on individual drums with your fingers/mouse.

After playing my brothers new twin-stick game Extreme Social Distancing, I was sitting at my drum kit and realized the idea could be used to make a challenging drum simulator where you have to move the sticks around as well as focus on playing in time. The goal is, to have a game where you can control the hands and feet in order to play percussion instruments, having beats or songs to play along to, similar to Guitar Hero.

I began creating a simple concept game to test how practical/challenging it is.

It turns out controlling the sticks was even harder than I imagined, so I began work on some new input method.

First was the grid method, each drum found it's closest neighbour in each of the four cardinal directions which the stick could travel between. The other method I implemented was of a circular style, where the drums were all put in a ring and the stick would travel to the drum closest to the angle given. Whilst the second method does work, it is something you have to get used to.